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"Question of the Week" forum
(QOTW 03162009) The Newbie Experience
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Topic: (QOTW 03162009) The Newbie Experience (Read 5105 times)
Moll
Community Manager
Administrator
Posts: 1211
(QOTW 03162009) The Newbie Experience
«
on:
March 15, 2009, 11:46:20 PM »
Hi everybody,
For today we've decided to discuss our newbie area in Earthrise. This is one of the first things players will see, and we thought you all would be a bit curious to find out how it works.
Today's question is ...
What can you tell us about the newbie/starter experience in Earthrise? Although we can have multiple characters, will every single character go through the same "starter" experience, and will there be ways to opt out of it?
Here is what our developers had to say about this:
When we designed the starting location in Earthrise, we strayed quite a bit from the cliches in the MMO genre many of you are familiar with. Instead of providing the players with few or no options for their progress through the storyline and character development, we decided to offer the player great freedom of choice.
As the player character arrives in the world of Earthrise, he or she will be able to go through the whole process of accommodation to his new body, and learning how to adapt to the new world surrounding him. Everything in the starting location will be determined by the direct actions and choices of the player. This includes choosing not to go through the process of initial adaptation - yes, you can skip the tutorial zone almost completely, or complete it partially if you like. Any task in the starting location will give a bountiful reward to the players, though and so we actually recommend going through it - but you don't have to. The choice is left to the players completely.
The players will not be forced to choose any side in the conflict between Continoma and Noir immediately. We will introduce both factions to the player and you will be able to choose between the two major political players or walk the third path of neutrality as you start your adventures. When you reach the end of the starter area with your first character, you may be surprised what is in store for you as you fully experience Earthrise for the first time.
We look forward to seeing all of you one day as newcomers to the world of Earthrise!
~ m.
«
Last Edit: March 15, 2009, 11:49:23 PM by Moll
»
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Harabeck
Hero of Sal Vitas
Posts: 1730
Do, or do not. There is no 'try.'
Re: (QOTW 03162009) The Newbie Experience
«
Reply #1 on:
March 15, 2009, 11:51:16 PM »
That's kinda cool, even though I don't anticipate my usual alt-itis since you can learn all of the skills on one character which made me see the starting area of other mmo's I've played countless times. Regardless, player choice is always the way to go.
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melkathi
Honorary Citizen
Posts: 314
Earthrise Teddy Bear
Re: (QOTW 03162009) The Newbie Experience
«
Reply #2 on:
March 15, 2009, 11:57:11 PM »
True, having people start when they have just been cloned gives a nice opportunity to have an interesting tutorial/newbie zone.
I am certain a lot of people will be happy they can skip the tutorial. Personally I like playing through starter zones. Never skipped the tutorial in CoH/CoV for example. Only tutorial I ever grew tired of by playing through it once was Fallout 3...
Of course Moll, managed to not really tell us anything other than that we have more reasons to want to create a character right now
Faction choice sounds a bit like what they had done with Anarchy Online starter zone when the aliens shoot down the transport that takes newly created characters to Rubi-Ka.
This:
Quote
We look forward to seeing all of you one day as newcomers to the world of Earthrise!
Is pure torture. I applaud your sadistic nature Moll
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Thatim
Honorary Citizen
Posts: 422
Re: (QOTW 03162009) The Newbie Experience
«
Reply #3 on:
March 16, 2009, 01:20:26 AM »
Thanks for this QOTW.
Although it is a interesting topic, and you didn't said really anything concrete.. I think it is important we know the thoughts of MS in this kind of stuff.
So once more, thanks again!
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droenn
Model Citizen
Posts: 148
Re: (QOTW 03162009) The Newbie Experience
«
Reply #4 on:
March 16, 2009, 01:24:39 AM »
Great QOTW, gives a little better on insight to what we'll be faced with when entering the world for the first time. Appreciate it Moll.
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The Leprikhan
Model Citizen
Posts: 142
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Re: (QOTW 03162009) The Newbie Experience
«
Reply #5 on:
March 16, 2009, 02:14:02 AM »
More or less what I expected, but I suppose certainty is always good.
Incidentally, this would be a great topic to have the same week that beta is released, eh? *wink wink, nudge nudge*
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Thatim
Honorary Citizen
Posts: 422
Re: (QOTW 03162009) The Newbie Experience
«
Reply #6 on:
March 16, 2009, 02:18:21 AM »
Quote from: The Leprikhan on March 16, 2009, 02:14:02 AM
More or less what I expected, but I suppose certainty is always good.
Incidentally, this would be a great topic to have the same week that beta is released, eh? *wink wink, nudge nudge*
I hope stuff like this.. I am pretty sure they said that "end of february / beginning of march will be optimistic". I think we are left out
Anyways.. After rereading the QOTW the piece of "Everything in the starting location will be determined by the direct actions and choices of the player." sparked my interest.
Can we conclude that this will be instanced? I know there has been stated there where no instances, but how would you manage this otherway?
And if you did find a other way of dealing with this.. will it also be outside the newbie area?
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Harabeck
Hero of Sal Vitas
Posts: 1730
Do, or do not. There is no 'try.'
Re: (QOTW 03162009) The Newbie Experience
«
Reply #7 on:
March 16, 2009, 02:22:00 AM »
Quote from: Thatim on March 16, 2009, 02:18:21 AM
I hope stuff like this.. I am pretty sure they said that "end of february / beginning of march will be optimistic". I think we are left out
Anyways.. After rereading the QOTW the piece of "Everything in the starting location will be determined by the direct actions and choices of the player." sparked my interest.
Can we conclude that this will be instanced? I know there has been stated there where no instances, but how would you manage this otherway?
And if you did find a other way of dealing with this.. will it also be outside the newbie area?
I think Moll just meant that your choices affected which newbie quests will be active and what the rewards will be. I'm always skeptical when words like "everything" are used.
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Time Glitch
Model Citizen
Posts: 140
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Re: (QOTW 03162009) The Newbie Experience
«
Reply #8 on:
March 16, 2009, 02:26:37 AM »
I'm glad they included a "skip-button". Most tutorials I can't stand if I want to make an altrinate character. But like others have said, it doesn't really seem like you'd want to make an alt, unless of course you want to change the appearance of your character to fit the main part your character will play (RPing). It also sounds like they give you an advantage by running the tutorial.
Good system, I'm glad its not pointless and forced =)
I really want to play this game >.<
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Devildog1
Model Citizen
Posts: 230
I'm here for the beer! Have you seen my pants?!
Re: (QOTW 03162009) The Newbie Experience
«
Reply #9 on:
March 16, 2009, 03:54:42 AM »
Sounds Good Moll, I like what I've read! One question though will we as players be able to join sub Factions such as the Red Dragons or The Syndicate for instance?
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Felix12g
Hero of Sal Vitas
Posts: 1532
Re: (QOTW 03162009) The Newbie Experience
«
Reply #10 on:
March 16, 2009, 05:48:07 AM »
Interesting read. Its good to know that when players do feel the need to create an alt for whatever purpose they'll be able to launch into that purpose immediately without wasting time in starter zones.
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Tyrus Dark
Hero of Sal Vitas
Posts: 1178
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Re: (QOTW 03162009) The Newbie Experience
«
Reply #11 on:
March 16, 2009, 07:27:40 AM »
not a *ton* of information here.
I'd like to know, for example, if getting acclimated includes choosing your starting "stats" (strength/intellect) or acquiring basic skills? Does skipping the tutorial allow for choosing them via some other method? Alternatively, are they already chosen before newbie island?
Does "choosing sides" change your starting location on the main island? (perhaps some sort of transport to a specific location provided by a faction?)
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Tyrus Tenebros of Eve [CVA]
any factor or game mechanic based on random events or even perceived as outside of his control by the player that has a significant negative impact on his character and assets will eventually become a reason to quit
Maelstrom
Honorary Citizen
Posts: 269
Re: (QOTW 03162009) The Newbie Experience
«
Reply #12 on:
March 16, 2009, 07:39:24 AM »
Quote from: Tyrus Dark on March 16, 2009, 07:27:40 AM
Does "choosing sides" change your starting location on the main island? (perhaps some sort of transport to a specific location provided by a faction?)
They probably just introduce you to the conflict between Continoma & Noir in the starting tutorial. The details on 'choosing sides' was mentioned in
this QOTW
.
I agree though, not a lot of new info in this QOTW. It is nice to see that player choice is extended to the starter tutorial though. Also that players will be able to get 'bountiful rewards' (presumably gear) as they familiarize themselves with the game.
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Pzykozis
Honorary Citizen
Posts: 353
Re: (QOTW 03162009) The Newbie Experience
«
Reply #13 on:
March 16, 2009, 08:07:55 AM »
glad to see i wasn't the only one that was semi disappointed by this qotw not that much info
really good to hear its skippable though.. then again seems you get stuff for completing the tutorial so I guess that whilst its not mandatory lots of people will do it anyway..
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Stricnine
Honorary Citizen
Posts: 278
Re: (QOTW 03162009) The Newbie Experience
«
Reply #14 on:
March 16, 2009, 08:25:25 AM »
Quote from: Devildog1 on March 16, 2009, 03:54:42 AM
Sounds Good Moll, I like what I've read! One question though will we as players be able to join sub Factions such as the Red Dragons or The Syndicate for instance?
That is a good question. I can see them having opportunities for all factions, but never truly accepting outsiders into their fold. Kind of like the Mafia in regards to non-Italians. Not much to go on, but more info on sub-factions is in the works supposedly.
Starting gear wasn't addressed, sadly.
I'm sure the newbie experience will turn out fine. They're probably giving out minimal information to make sure testers' first impressions aren't unduly influenced.
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