Home
DevTracker
Help
Search
Login
Register
User
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
September 02, 2010, 10:20:02 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search
Advanced search
News
Earthrise Forums
Earthrise MMORPG
General Game Discussions
"Question of the Week" forum
(QOTW 02082010) Healing, Combat, and Cover
Pages: [
1
]
2
3
4
« previous
next »
Author
Topic: (QOTW 02082010) Healing, Combat, and Cover (Read 2879 times)
Moll
Community Manager
Administrator
Posts: 1211
(QOTW 02082010) Healing, Combat, and Cover
«
on:
February 08, 2010, 08:39:46 AM »
Hi community!
This week we're continuing our short and sweet theme with two questions drawn from our now closed QOTW thread.
Please remember we have an
all new QOTW thread for your burning questions
(and not so burning questions). Be sure to read through our
continuously updated
post to find out what's been asked, too.
With that in mind, here's our two questions - the first on support skills, the second related to combat.
Can players who want to focus on support skills like healing earn experience while they are healing or can they only get experience toward skill points by getting kills?
Support skills are advanced just like combat skills through killing monsters and completing quests. Players who want to be support types and don't want to fight (much) have the option to complete quests. As you probably expect, not all quests will require fighting! We still highly recommend learning a bit of self-defense, just for your peace of mind.
With the changes being implemented to the combat system, have you now included a cover system or character positions (crouched or prone)?
Good question - we know that cover mechanics that incorporate crouch or prone positions are generally pretty cool, but they are not currently planned as part of combat in Earthrise. Don't worry, you can still hide from your enemies, but you'll have to look for solid cover (like a wall or tree) in order to do so effectively.
Have you been missing your Twitter fix? Me too, so stay tuned on Wednesday for another #er_funfact.
See you next week, and on the forums!
~ m.
Logged
Kole
Hero of Sal Vitas
Posts: 3829
Beware my raincloud of reality!
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #1 on:
February 08, 2010, 08:43:30 AM »
Hmm, makes me wonder if ER is going to have achievement pseudo-quests. Heal 1000 damage, heal 100 different players, etc.
Its too bad about the lack of partial cover and positions. I'm just grateful that they got weaponswitching it.
Logged
uh
hmmm
wha...
really?
Joker
Hero of Sal Vitas
Posts: 938
Patients is a virtue.
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #2 on:
February 08, 2010, 08:49:10 AM »
So pretty much the same thing they said last time....
Logged
HoboWithAGlock
Model Citizen
Posts: 116
ERROR: PC Load Letter
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #3 on:
February 08, 2010, 08:50:13 AM »
With lack of proper sniping, I don't see prone useful for ranged characters.
Lack of crouch kinda stings, though.
Logged
kayeffem
Hero of Sal Vitas
Posts: 775
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #4 on:
February 08, 2010, 09:18:21 AM »
It will depend on how xp is handled for grouped players. Have a fighter do the damage and the support character keep him/her alive. If each gets xp for their skill use then both will level up 100% into the areas they want.
Logged
Draconis
Honorary Citizen
Posts: 300
The jig's not up yet?
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #5 on:
February 08, 2010, 09:19:01 AM »
No mention of sharing XP from grouping. I wonder if that's significant?
Logged
Kole
Hero of Sal Vitas
Posts: 3829
Beware my raincloud of reality!
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #6 on:
February 08, 2010, 09:22:15 AM »
Quote from: Draconis on February 08, 2010, 09:19:01 AM
No mention of sharing XP from grouping. I wonder if that's significant?
Better ask in the QOTW thread.
Logged
uh
hmmm
wha...
really?
Felix12g
Hero of Sal Vitas
Posts: 1532
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #7 on:
February 08, 2010, 09:38:22 AM »
Combat exp rewards from quests without actually fighting. Wonder if there's crafting exp rewards from quests that don't actually require crafting.
Logged
Start, the rest is easy.
Swift_Water
Model Citizen
Posts: 123
Yes! Wait, never mind!
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #8 on:
February 08, 2010, 01:43:45 PM »
So wait, is it going to be like in SWG where by using a particular skill advances that particular skill, or is it that by killing monsters and completing quests you gain skill points which you then spend where you wish, in this case in either support skills, or combat skills. Am I missing something?
Logged
"If mankind could ever truly comprehend how incredibly insignificant he is on a universal scale, he would be crushed beneath the weight of his own intelligence." ~ C.S. Lewis
Joker
Hero of Sal Vitas
Posts: 938
Patients is a virtue.
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #9 on:
February 08, 2010, 01:57:11 PM »
Quote from: Swift_Water on February 08, 2010, 01:43:45 PM
So wait, is it going to be like in SWG where by using a particular skill advances that particular skill, or is it that by killing monsters and completing quests you gain skill points which you then spend where you wish, in this case in either support skills, or combat skills. Am I missing something?
Kill monsters, get combat experience points use them on skills and tactics. It is not SWG where you use a skill to rank it up. However they did mention that they are considering gaining experience by doing pvp but for now you can only advance through PvE.
«
Last Edit: February 08, 2010, 02:44:32 PM by Joker
»
Logged
Kole
Hero of Sal Vitas
Posts: 3829
Beware my raincloud of reality!
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #10 on:
February 08, 2010, 02:20:04 PM »
Quote from: Swift_Water on February 08, 2010, 01:43:45 PM
So wait, is it going to be like in SWG where by using a particular skill advances that particular skill, or is it that by killing monsters and completing quests you gain skill points which you then spend where you wish, in this case in either support skills, or combat skills. Am I missing something?
Progression is split between two pools. Killing npc's and completing combat quests gives you combat skill points to spend on combat skills, abilities and tactics. Crafting and completing crafting quests give you crafting points to spend on crafting skills and technologies.
So you can kill something with a melee weapon and invest the points into your rifle skill - its all within the combat pool.
Quote from: Joker on February 08, 2010, 01:57:11 PM
However they did mention that we can now gain experience by doing pvp.
They did? I thought they were just considering it.
Logged
uh
hmmm
wha...
really?
Joker
Hero of Sal Vitas
Posts: 938
Patients is a virtue.
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #11 on:
February 08, 2010, 02:43:33 PM »
Quote from: Kole on February 08, 2010, 02:20:04 PM
They did? I thought they were just considering it.
Hmm.. I thought it read out that it was implanted but I will change what I stated.
«
Last Edit: February 08, 2010, 03:04:17 PM by Joker
»
Logged
Shrimkins
Model Citizen
Posts: 144
Dont be a sheep
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #12 on:
February 08, 2010, 02:56:10 PM »
Quote from: Joker on February 08, 2010, 02:43:33 PM
Hmm.. I thought it read out that they were testing it out and seeing how it worked out. Okay maybe i did word that out wrong and I will change it to project what has been stated.
I thought they did say it was implemented. like only eligible to get xp from a person every 24 hours. I think i remember that being pretty specific... or maybe im crazy
Logged
I like guns: the PEW PEW kind
Joker
Hero of Sal Vitas
Posts: 938
Patients is a virtue.
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #13 on:
February 08, 2010, 03:02:45 PM »
Kole it was from the gamescon coverage. Didn't it say something about gaining skill points by killing players also? I am looking at it right now and I can't trust this translator as it is really putting the sentences together horribly. So, I can't really validate what it is saying so I am just going off what you and others stated in that thread.
http://forums.play-earthrise.com/index.php?topic=5041.0
Quote from: Shrimkins on February 08, 2010, 02:56:10 PM
I thought they did say it was implemented. like only eligible to get xp from a person every 24 hours. I think i remember that being pretty specific... or maybe im crazy
What you are thinking is a poll made by Moll. The poll is just there to create feedback and is not a representation of what is actually going on.
http://forums.play-earthrise.com/index.php?topic=5188.0
«
Last Edit: February 08, 2010, 03:24:31 PM by Joker
»
Logged
Annxii
Model Citizen
Posts: 189
Everything is on sale!
Re: (QOTW 02082010) Healing, Combat, and Cover
«
Reply #14 on:
February 08, 2010, 05:04:32 PM »
the idea of "healing quests" sounds interesting. There's probably a very high possibility for exploitation but still interesting. Considering that combat and support share the same branch of progression I don't find it unreasonable that you've got to do a bit of fighting.
...and I'm sure we can live without crouch and prone without it being gamebreaking
Logged
Pages: [
1
]
2
3
4
« previous
next »
Jump to:
Please select a destination:
-----------------------------
News
-----------------------------
=> Announcements
-----------------------------
Earthrise MMORPG
-----------------------------
=> Welcome to Sal Vitas
===> Ask the Expert
=> General Game Discussions
===> "Question of the Week" forum
=> PvP
=> Roleplay & Events
=> Club Earthrise
-----------------------------
Guilds
-----------------------------
=> Guild Forums
===> [Guild] Futilez
===> [Guild] Animosity
===> [Guild] Reality Deviant
===> [Guild] N.E.R.F.
===> [Guild] Gallóglaigh
===> [Guild] Warlords Of Exodus
===> [Guild] After Dark
===> [Guild] Crafting Industries
===> [Guild] Fist of the Empire
-----------------------------
International Forums
-----------------------------
=> Deutsch
===> "Frage der Woche" Forum
=> Български
-----------------------------
General Category
-----------------------------
=> Off-Topic
===> Other Masthead Studios Projects
=> Forum Support
Powered by SMF 1.1.11
|
SMF © 2006-2009, Simple Machines LLC
Masthead Studios
Loading...